Embrace Immortality and Fight Endless Hordes in Mortal Sin

Solo dev announces first-person action horror title coming soon

Los Angeles, California / August 23, 2022 - Solo developer Nikola Todorovic has just announced that his action horror roguelike game Mortal Sin is launching on Steam later this year. Cursed by immortality, Mortal Sin has players venturing through monster-infested dungeons hacking and slashing limbs in order to survive. With a unique, gritty graphic-novel inspired art style players must dodge traps, take out enemies, open chests, discover powerful upgrades and more. Death is never the end, it is only the beginning. 

With procedurally generated levels, no single playthrough will be the same when players jump into this dark and twisted world. Mortal Sin’s unique art style and first person view means dark corners, surprise attacks and unexpected scares. Equipped with only a sword and their wit to start, players will progress through levels by dismembering enemies, avoiding traps and picking up loot to become more powerful. The sinister forces that have trapped players in this endless curse won’t give in easily and players will have to be quick on their feet if they’re to stand a chance. Utilize Mortal Sin’s deep combo system and you may just live to see the start of a new dawn.

Starting over after each death may feel discouraging, but those dedicated enough to keep trying will be rewarded with precious items, more powerful combos, and secrets that will allow them to find ever rarer loot. Players may even unlock permanent rewards to help them make quicker progress in earlier areas. Mortal Sin encourages players to explore while they dismember because only those who venture deep enough will find all of the secrets there are to offer. With over 20-30 hours of gameplay, this brutal, combat-focused first-person roguelike offers nearly endless possibilities.

Features Include: 

  • Weapon-based melee combat featuring: slashes, thrusts, kicks, bashes, dashes, parries, spells and a deep combo system to tie it all together.
  • Rewards that unlock as players progress through the game. Collecting these rewards can greatly change future runs.
  • Numerous character builds and playstyles to experiment with and randomized loot and passive skills to find. 
  • Procedurally generated levels with enemies, rooms and traps randomized every playthrough.
  • Psychedelic graphic novel-inspired visuals in a dark horror fantasy setting.
  • Secret portals and challenge orbs provide players with powerful bonuses at the cost of having to take on increasingly difficult challenges. 
  • Unlock the Trial of Resolve by completing the game’s first area and gain the opportunity to get powerful passive skills but beware, the trial is a very challenging battle.

Mortal Sin is set to release later this year on PC via Steam. You can wishlist the game right now to keep up to date on news.

The developer is available for interviews, please email the media contact below for more information.

[Press Kit]

Becca Smith

Becca Smith

Account Manager, Vicarious PR

About Mortal Sin

Nikola Todorovic is a lone indie developer. Mortal Sin is the culmination of his experience and passion as a game developer. His goal is to provide intense, immediate gameplay that grabs people right from the start. He also strives to make games with enough depth and substance that they can be played for months or even years to come!